Operation Backlog Completion 2026
Nov 232020
 

IT’S REALLY HAPPENING!

The countdown ended this morning, and a sequel to The World Ends With You was officially revealed!

Titled NEO: The World Ends With You, it is a new action JRPG coming to the Switch and PS4 in Summer 2021.

Although it is set in Shibuya again, it follows a new protagonist named Rindo searching for the truth behind the Reaper’s Game he’s been forced to participate in.

A boy named Fret, a girl named Nagi, and returning character Minamimoto (playable?!) appear to be the other members of the main cast. Some new Reapers are shown, including a new Game Master named Shiba, and Kariya is also back.

Oh, and “Hype-chan” finally has a real name. The girl shown all those years ago in the sequel tease that came to nothing appears in the new trailer and introduces herself as Tsugumi Matsunae, although it’s not clear what her role will be.

NEO: The World Ends With You is a full 3D action JRPG, and while it’s hard to determine specific details about how the combat will work, there are pin icons visible at the bottom of the screen. Since this game is coming to the PS4 as well as the Switch, I assume it will have a more traditional control scheme than the original.

Meanwhile, the TWEWY anime also got a new trailer and will air in April 2021. With the anime in April and the game following in summer, it seems likely that the anime is intended to help get new fans into the series ahead of the sequel, especially since Nomura tweeted from the anime Twitter account that the new game is a sequel to the anime.

(Some people wonder if that means the anime’s story will deviate from the original game’s events, but so far it looks like a straight adaptation.)

I am beyond excited! We’re finally getting a TWEWY sequel. It’s really happening!

I suppose I ought to play through Final Remix to check out that new epilogue before Summer 2021, but either way, I can’t wait to learn more about NEO: The World Ends With You. What do you think of what we’ve seen so far?

Nov 202020
 

Operation Rainfall was a 2011 fan campaign organized to push for North American releases of three Wii JRPGs, Xenoblade Chronicles, The Last Story, and Pandora’s Tower.

The campaign was a success. I bought all three Operation Rainfall games at launch, but until this year, I had only ever played Xenoblade Chronicles. Similarly, Xenoblade is the only one that really took off, while the other two seem largely forgotten.

But now I’ve finally played The Last Story, and it deserves a lot more attention and recognition than it gets.

The Last Story is an action RPG from Mistwalker (Hironobu Sakaguchi’s company) about a mercenary named Zael who gains a mysterious power and ends up drawn into conflicts surrounding the Empire’s ongoing war with an enemy race.

The combat is a little unusual for an action RPG, as basic attacks are only a small part of what you’ll be using. You also have a crossbow for ranged attacks, Zael’s power that lets you draw enemy attention to him, and a command system that lets you issue orders to your party members.

Combat ends up feeling fairly strategic, with a lot of time spent issuing commands and deciding how to use spells together with Zael’s “Gale” ability, which lets him diffuse a party member’s spell circle. For example, a fire-based spell circle will deal fire damage to enemies, but diffusing it breaks the enemy’s guard.

There are also a lot of quirky little things in the game, like how you can shoot banana peels at NPCs to make them slip, or aim at sparkling spots on the ground or in the air to collect a stat boost, or watch for random traveling merchants selling items at low prices if you reach them fast enough. It’s definitely not a by-the-books game; while some of its decisions feel odd, they also give it a lot of heart.

Now, I’d somehow gotten the impression before I played that The Last Story wasn’t particularly story-heavy, which is one of the reasons I never got around to it. This couldn’t be further from the truth.

The Last Story is very story-driven, and sometimes I’d miss party banter because I accidentally walked into the next cutscene before the dialogue had finished. The pacing can be odd, with large linear sections broken up by sections where you’re back in town with new side quests to accept and optional chapters to complete, but it doesn’t feel bad. I went into it knowing nothing about it except “band of mercenaries,” and I enjoyed the twists and turns as the story went on.

It’s not a perfect story by any means. Some of the dialogue felt a bit forced, some parts were too predictable, and a few points could have definitely used improvements to be stronger.

Click for major The Last Story spoilers
In particular, I felt the game did itself a disservice in the way it handled Dagran. I grew suspicious of him early on because of how hard he was pushing to work with the Count, and the confrontation where he admits to framing Jirall pretty much confirmed it for me. If they had left that ambiguous, if they left me only suspecting that he framed Jirall for a while longer, I think it would have worked better.

But worse than that, the game really sidelines him after a certain point. He starts out being a major part of the team, but after a while he disappears from story events entirely. The others started feeling more like my true party, so the emotional impact of learning the truth felt weaker. If they kept him more involved for longer and really built up that bond, it would have made his betrayal so much more impactful (and less obvious).

A few more “casual” scenes to show the bond between party members also would have helped a lot. Yet even if The Last Story wasn’t perfect, it definitely was enjoyable. There were so many fun parts and beautiful moments that made me wish Mistwalker was still actively making games.

I understand why The Last Story ended up overshadowed by Xenoblade. It hasn’t become a new must-play favorite for me the way Xenoblade did… but it’s a game that deserves a second chance. I would love to see The Last Story remastered or ported so that more people have a chance to play this overlooked JRPG, and if they ever make The Last Story 2, I’d absolutely give it a try.

Nov 182020
 

Square Enix has opened up a new website for The World Ends With You displaying a countdown to a date when more information will be revealed.

With the anime on the horizon, you might assume the new countdown is related to that, but there are a few reasons why that seems unlikely.

First, the anime has its own website.

Second, the official Twitter account for the anime did not share the link to the countdown page.

Third and most significantly, the official Twitter account for Square Enix’s 1st Development Division did, in addition to changing their Twitter avatar and header to match.

All of these things make it feel incredibly likely that the news coming at the end of this countdown is not related to the anime at all, but to a game.

Of course, hoping for a TWEWY sequel has ended in disappointment many times in the past, such as during the infamous 2012 countdown that ended up being for the mobile port of The World Ends With You, which in turn teased a sequel that came to nothing before being referenced again in the Final Remix’s new content. So I’m bracing myself for this to be for a mobile port of The World Ends With You: Final Remix.

But I really want a The World Ends With You sequel, so here’s hoping this is actually the news we’ve been waiting for! What do you think the countdown is for?