Operation Backlog Completion 2026
Jul 162021
 

Yesterday saw the release of Nekopara – Catboys Paradise, the free otome entry in the Nekopara series.

Catboys Paradise started as an April Fools’ joke, but it got such a positive response that they turned it into a real visual novel. So, what is it like?

You play a young woman who recently inherited a café and needs to learn how to manage it along with four catboys who are there to help her, all of whom are eager to win her affections.

If you go into it expecting strictly a gender-swapped Nekopara, that’s not exactly what you’ll be getting. Instead of the animated sprites that always impress me in Nekopara, this one features regular still sprites (so no, you can’t pat your catboys’ heads whenever you want to). It is also split across four routes, with a common route leading up to a single choice where you need to pick which character’s route you want to follow.

Instead of the harem setup of the main Nekopara stories, Catboys Paradise instead has you focus on one catboy to get closer to in his route, with a few comments that suggest a true harem is impossible (although it’s also emphasized that the protagonist wants all four to be her “housecats” eventually).

Each of the four heroes is entertaining and loveable, and it’s a really cute story with some pretty funny moments. However, it feels more like an introduction to a story than a complete story in its own right.

You learn a little bit about the characters and grow closer to them, but it never makes it all the way to romance and ends feeling like it’s the prologue to your story with these characters. I hope that means they intend to make a full catboy Nekopara game if this is popular enough, because I’d love to see more.

If they do, I hope they reverse their decision to have a silent protagonist. Unlike the Nekopara protagonist, who gets his own dialogue, the Catboys Paradise heroine only communicates through nods and emotes.

And that gets really awkward in conversations, since the catboys have to repeat whatever she “says” so the player knows what it is, and more involved conversations mean they’ve got to repeat quite a bit. She’s a silent protagonist in a story that wasn’t written to support a silent protagonist.

It’s still a cute story, and Nekopara – Catboys Paradise is worth checking out if you want a free, cute catboy otome. I just hoping it’s leading to a more complete experience later down the line.

Jul 142021
 

This year is the 25th anniversary of the Persona series, and Atlus has opened up an anniversary website.

The website doesn’t say a lot yet, but it teases seven announcements to come.

The first is set for this September, while the last is autumn 2022, with five announcements in between. Before you get too excited, these probably won’t all be for games – but at least some of them should be.

And there’s very good reason to believe one of these announcements will be the official reveal of Persona 6.

In addition to the announcement teasers, Atlus also has revealed anniversary-themed merchandise. One is an acrylic stand featuring posters for each mainline entry in the series. It doesn’t include spin-offs, only the main games… and two “secret” posters at the end.

The merchandise also includes trading cards of the main protagonists… with the final one also being “secret” for now.

A secret image alongside the main protagonists and two secret posters alongside posters of exclusively mainline games really makes this look like Persona 6 is being teased.

As for the others… we’ll just have to wait and see. The first announcement is set for September!

What do you expect the Persona projects to be? Do you think Persona 6 is one of them, and what do you think it will be like?

Jul 122021
 

We have yet to see more from Final Fantasy XVI, but it sounds like development is going quite well.

In a broadcast about Final Fantasy XIV (which I didn’t watch since I don’t want to see spoilers for the later expansions), Yoshida discussed Final Fantasy XVI briefly after Yoko Taro joked that he wants to write its scenario.

According to the translations here, Final Fantasy XVI’s scenario is complete and voice acting has entered the final stages – including the English voice acting.

They want their next reveal to include combat and other features that haven’t been shown yet and want it to be the sort of trailer that makes everyone want to get the game after seeing it.

Apparently they were surprised by the number of people who expected it to be shown at E3, since it wasn’t announced as part of their lineup. It probably won’t be featured at TGS, either (although it sounds like that isn’t completely out of the question). Once everything for the game is set, we’ll get to see it.

While I’m dying to learn more about Final Fantasy XVI, I don’t mind this approach. It’s good to know the scenario is complete, and I’ll be looking forward to that eventual trailer. I hope they’re still able to show it this year.

Some people seem to be taking this as a sign that the game won’t be out for a long time, but the voice acting being in its final stages makes me think the opposite. Maybe the release date isn’t too far off after all.

How do you feel about this approach to Final Fantasy XVI, with the developers waiting for one big reveal instead of a slow release of information? When do you think we’ll see Final Fantasy XVI?