Operation Backlog Completion 2026
May 272022
 

Our mystery game for today is another lighthearted one, Sudd City Adventures.

Sudd City Adventures is a point-and-click adventure game set in a world where superheroes exist. You play as Silvia, an agent assigned to manage superhero relations.

So when one superhero says his ring has been stolen, it’s up to you to investigate, question people, and establish alibis for other characters to determine the truth.

It’s very lighthearted and plays around with superhero tropes as you interact with the eccentric cast, and it takes place in the house that serves as their headquarters. Like the previous lighthearted adventure game we looked at, it’s also quite straightforward when it comes to gameplay.

Characters have problems you’ll need to solve either to get information from them or access a new part of the house. The order in which you can approach tasks is pretty linear, and you just need to find or otherwise obtain the item the character in question needs. Some characters do move to other parts of the house as you progress, so you might need to pop into various rooms to find the person you’re looking for, but otherwise your direction is quite clear-cut.

This also is another short game and only takes an hour to wrap up the whole mystery. The ending implies there will be more eventually, but I don’t know if additional content will be added to the game (since the title implies multiple adventures) or made as a sequel.

Either way, Sudd City Adventures might not be the most challenging or compelling mystery, but it’s lighthearted and amusing. And hey, it’s one of the few games in our celebration that isn’t about murder!

Don’t forget that you have until the end of May to participate in this year’s contest by leaving comments on May Mystery Game Madness blog posts! If you’ve just arrived, check out the introduction post to learn about the contest and this year’s prizes.

May 252022
 

A little over a year ago, we talked about Jake Hunter Detective Story: Memories of the Past, which I found I’d mysteriously left in my DS and decided to play.

So as part of our mystery game celebration this month (if you’ve just arrived, be sure to read that post to learn about the contest!) I decided to follow up with the next localized game in the series, Jake Hunter Detective Story: Ghost of the Dusk for the 3DS.

(Which has become difficult to find everywhere except directly from the publisher.)

If you’ll recall, the Jake Hunter release history is rather chaotic. Memories of the Past included the first five mobile game cases and a sixth new case. Ghost of the Dusk has a similar model, this time with another brand new case as well as mobile games 21-24.

So what happened to mobile games 6-20? They’ve been re-released along with other new cases in games that were never localized.

Anyway, let’s get back to Ghost of the Dusk. The main case lasts a few hours and tells an intriguing story, while the other four cases are shorter, but still have their high points. Most of the gameplay is still handled through menus, but now you’ll occasionally have an investigation section where you need to tap objects to investigate, although sometimes the areas it wants you to click felt a bit too precise.

I found it to be much more straightforward than the previous game, with far fewer times where I needed to repeat actions to get new results.

I also enjoyed the mysteries more, especially Ghost of the Dusk itself. Focusing on an old mansion people claim is cursed, it starts out as a single murder and quickly spirals into a much larger conspiracy. They’re the sorts of mysteries where I could think over the clues to try to piece together the case as the protagonists did.

In addition to the five main cases, there’s also another Jake Hunter Unleashed case, a chibi story that tasks you with solving a smaller mystery.

Now, Memories of the Past is one of those games that is clearly set in Japan but tries to convince you its localization is set in America. Since Ghost of the Dusk takes place in the same fictional city of Aspicio, I assumed it was doing the same thing right up until one case had Jake mention how he once traveled to America. That’s right, unlike its predecessor, this game’s localization now claims to not to be set in America… but not Japan either despite its very Japanese background images, so it seems Aspicio now exists in a vague fictional country.

(It also continues to pretend its yakuza characters are mafia, except for one case that straight-up calls them yakuza, so I don’t know what was up with that.)

My guess is they wanted to drop the pretense of being set in America but keep the existing localized names, and since things like Aspicio and Tripudio don’t sound Japanese (not to mention the names of Jake and his supporting cast), that resulted in this strange change to the setting.

Anyway, I quite enjoyed Jake Hunter Detective Story: Ghost of the Dusk. It’s a nice collection of detective cases, and it makes me sad that Prism of Eyes still hasn’t made an English appearance. There’s a prequel game that was localized, though, so I’ll be sure to pick that up one of these days.

May 232022
 

Nina Aquila: Legal Eagle makes no attempt to hide its clear Ace Attorney inspirations, so of course it’s a game I was excited to check out.

You play Nina Aquila, a rookie defense attorney. Nina Aquila: Legal Eagle Season One contains three cases, and while a fourth is teased at the end, I believe it will be part of the as-yet-unreleased Season Two.

Unlike its inspiration, Nina Aquila isn’t a visual novel. Instead, it’s presented from a top-down perspective and you walk around the game’s environments to gather evidence and speak with characters during the investigation segments. There’s even a city map, although I didn’t feel the map added much beyond a better sense of the game’s world.

The game also includes some gameplay to shake up the formula. In the second case, this comes in the form of a card battle game, where you summon monsters to fight your opponent’s monsters, since the crime took place at a card tournament. In the third case, which involves street racers, it’s a racing game that uses a rock-paper-scissors system with a couple twists. These are mandatory sections, but there’s an option to make them impossible to lose if you don’t care for that aspect of the gameplay.

Somehow, the racing game still manages to feel tedious in spite of that just for how long the races take and how many there are. Even if you put the races on auto, you still have to sit through the entire race.

If the second season continues to have special gameplay sections like this, I hope they aren’t as tedious as the racing. Adding gameplay is an interesting idea, but I found myself impatient during it. I didn’t want to do all these races; I wanted to look for evidence and investigate the mystery! As a result, I enjoyed the trials more than the investigations even though the investigation segments were lengthier and more unique.

During trial segments, you cross-examine witnesses by pressing their statements and presenting evidence when you find a contradiction, complete with “Hold it!” and “Objection!” voice clips (like I said, it’s not subtle about its inspiration).

The first case is pretty simple, since it functions as a tutorial, while the second and third cases are more involved. I particularly liked the mystery in the third case, since it was complicated enough to have me trying to fit the pieces together the entire time and feeling triumphant when I started to see where it was going.

Click for Nina Aquila spoilers
The second case was dragged down for me by the supernatural elements. That might be hypocritical from an Ace Attorney fan, but I really didn’t like the mystery’s resolution hinging on actual supernatural monsters being summoned (and everyone just taking this in stride).

Along with the individual cases, there’s also an overarching story. However, since it isn’t concluded in this season, I don’t have much of a feeling for it.

The characters are more or less fine. Nina bugged me at first but grew on me over time as she developed, as did her assistant Dylan, who joins the cast in the second case. The weakest member of the cast sadly is Prosecutor Chad Hawke, who is just… kind of boring. He’s smug and sometimes rude, but not enough to be interesting or feel like a threat. Strangely, the characters talk about him like he’s more interesting than he is; I can’t share in their shock at him doing normal things like a normal person when I don’t have that strong of an impression of him to start with.

(Thanks to Ace Attorney, every prosecutor I ever encounter in a mystery game is an Edgeworth in my mind until they distinguish themselves, and I’m afraid to say that right now he’s still just a much less interesting Edgeworth.)

Anyway, Nina Aquila: Legal Eagle Season One was a mixed bag for me. I enjoyed the trial segments (aside from wishing the prosecutor would be more interesting) and solving each case, while the investigations each had something that dragged them down a bit for me. Still, I look forward to hearing about Season Two whenever the next cases of Nina Aquila are ready.

Don’t forget, you have until the end of May to participate in the contest and win Ace Attorney or another great prize just by leaving comments!