Operation Backlog Completion 2026
Aug 112017
 

Back in early 2015, I announced that I had joined Ninja Vault as an editor to work on an action RPG called Parachronism: Order of Chaos.

(At the time, Parachronism had more point-and-click adventure elements that have seen been removed in favor of a more MMORPG-like gameplay style, although it is still a single-player game.)

We thought Parachronism would be out later that year, but game development is a much longer process than we realized. Since then, we’ve made significant progress on the game and have started an Indiegogo campaign to fund the final stages of development.

Parachronism: Order of Chaos follows a young woman who is transported back in time, into a fantasy world inspired by Ancient China. The people there recognize her as Zhou Qin Ying, the princess of the Chrolstice Kingdom, and so she pretends to have amnesia while hoping to find a way to return home.

However, she soon learns that the world is being threatened by a phenomenon known as the “time chaos,” and she might be the only one who can stop it.

It is a single-player action RPG inspired by JRPGs and MMORPGs. It includes a relationship system, time management, crafting, and more.

As a writer and editor for the project, I’m best-suited for answering questions about the story, characters, and world. However, if you have more questions about Parachronism after viewing it on Indiegogo, I’d be happy to help.

We’re interested in gathering feedback, so share all your thoughts on Parachronism: Order of Chaos in the comments below.

May 152017
 

I recently mentioned my work on new video game projects, and it’s time to unveil one of them.

As we finish up work on Ascendant Hearts, I’ve begun a new project with Visualnoveler: a fantasy RPG called Destiny Chronicles.

Destiny Chronicles follows a young squire named Celeste on a journey to reclaim an ancient artifact that was stolen from her. On the way, she’ll cross paths with a mage named Ruby and a mercenary named Valana, among other characters.

We’ve drawn inspiration from JRPGs, especially action JRPGs. In addition to action RPG combat, it will have a talent tree, an upgrade system, and more.

As the writer for Destiny Chronicles, I’m responsible for both the overall story and the character interactions. We’re aiming for a fun, lighthearted tone that nevertheless tells a compelling, intriguing story.

Here are a couple screenshots showing Celeste in two of the environments you can look forward to exploring once the game is complete.

We have a few sample songs from the soundtrack available, too.

You can check out the official Destiny Chronicles website here, and take a look at the press release here.

We’re currently in the early development stage and intend to launch a Kickstarter in the future. In the meantime, if you have any questions about Destiny Chronicles, especially about its story or characters, let me know!

Mar 082017
 

The Kickstarter for Ascendant Hearts, the romantic comedy visual novel about a young man who finds himself in a world that follows JRPG rules, is almost over.

Yesterday, we finally met our base goal of $4065. Ascendant Hearts will be completed and released for the PC, Mac, and Linux.

However, there’s still time to support the campaign and make Ascendant Hearts even better! If we reach $6000 by the end of the campaign, we’ll be able to add character routes to the story.

In the base story, the player has a chance through dialogue options and actions to pursue a romance with Shiori, the mage who first helps him when he awakens in this strange world. The Character Routes stretch goal will add the other two main characters, Aiko (the green-haired healer) and Chise (the purple-haired rogue) as alternate romance options.

So if you love Aiko and/or Chise, or if you just want a longer story with greater replay value due to the alternate paths, support Ascendant Hearts on Kickstarter and push us closer to the stretch goal!

(I’d hoped we could reach the $10,000 Expanded Story stretch goal, but that seems unlikely now.)

Since the start of the campaign, we’ve:

  • Added beta access and your name in the credits to the second tier (Steam Key + OST) onward.
  • Updated the CG art to better match the quality and style of the sprites. However, the original CG art we already have done will still be viewable in the in-game gallery.

I’d also like to mention that there are choices and additional scenes not present in the demo.

There are less than 24 hours left in the Ascendant Hearts crowd-funding campaign! If you’re interested in a romance visual novel that parodies JRPG and MMORPG tropes, head over to the Kickstarter page and show us your support!