Operation Backlog Completion 2026
Oct 062017
 

Back in May, I announced that I was the writer for a fantasy action RPG called Destiny Chronicles.

Well, Destiny Chronicles is now on Kickstarter!

We’re off to a good start, but we still need a lot of support to reach our goal.

The current build is using pre-made environment and enemy assets as placeholders, but our funding through Kickstarter will allow us to create original assets, in addition to polishing the animations and combat, fleshing out the world and story, and turning Destiny Chronicles into a game we can be proud of.

Destiny Chronicles is a JRPG-inspired game about a squire named Celeste. When a thief ruins her initiation into the Ashen Order, an order of knights dedicated to protecting the world from monsters, Celeste goes on a journey to prove herself worthy of knighthood.

It will be a character-driven story, with optional party member interactions and side quests in addition to the main plot. As far as combat goes, it is an action RPG. You can see early examples of combat in the trailer.

Destiny Chronicles is currently planned for the PC, PS4, and Nintendo Switch, although the beta builds will only be available on the PC.

We have a lot of details on the Kickstarter page, and you can also ask me if you have any questions. As the writer, I’m best-suited for answering stories about the story, characters, and world, but I can find out any other information you need, too.

What do you think of Destiny Chronicles? Head over to the Kickstarter page to lend your support or just spread the word!

Sep 112017
 

One of the games in this year’s backlog is Cosmic Star Heroine, a long-anticipated RPG I backed on Kickstarter.

Cosmic Star Heroine finally released on April 11, but the Vita version was delayed.

I’d considered playing it on the Vita, which is one of the reasons I haven’t gotten around to it yet. (The other reason being the size of my backlog and the other games I’ve been playing, of course.)

Well, the Vita version is almost done now that they’ve fixed a major bug that was giving them problems. Unless something else surfaces, it should be coming soon!

Physical rewards are also coming soon.

Time to get working on that backlog so I’ll be ready to play Cosmic Star Heroine!

Do you ever hold off on playing a game because you’re waiting for a specific version?

Sep 042017
 

I’ve been excited for A Hat in Time ever since I first saw it on Kickstarter, and the full release is almost here!

The void of 3D platformers has been filled somewhat since A Hat in Time was announced, but it still looks like one of the best!

The developers officially announced that A Hat in Time will be out on October 5, not only for the PC but also for the PS4 and Xbox One.

It will also feature mod support, including a full level editor. They also announced official mods, such as Raz’s helmet from Psychonauts.

Their list of mod partners also includes Gurumin, which I enjoyed a lot, so I’m interested to see what that will be.

They initially announced a fee to upgrade to the PS4 or Xbox One version, but later apologized and said it was a mistake due to their inexperience with consoles. They’re working on a solution.

Meanwhile, they’ve been posting comparisons on Twitter to show how far the game has come along since it was first announced.

A Hat in Time is estimated to take around 8-9 hours to play straight through, and over 30 hours for 100% completion. I’ve been waiting for this one for a long time, and I’m definitely looking forward to it.

Are you going to play A Hat in Time?