Operation Backlog Completion 2026
Jul 022019
 

Still hoping the Crossbell arc of the Trails series will be officially translated? Don’t give up hope yet!

We first talked about the Crossbell games, Zero no Kiseki and Ao no Kiseki, in 2017 when Falcom president Toshihiro Kondo spoke about how much he wanted them to be localized.

It came up again earlier this year, when the Trails of Cold Steel III localization announcement came accompanied by a report that NISA was discussing the Crossbell situation with Falcom.

If both the developer and potential publisher wanted to localize them, that seemed like a good sign.

Still, there was no definite evidence of localization, and many people felt it would come to nothing. However, now we have reason to be hopeful again! In an interview with Noisy Pixel, Kondo once again spoke about the Crossbell games and how he’d like more people to play them, this time saying Falcom hopes to bring them to newer consoles.

More significantly, he said, “And once we do, I’m confident that NISA will translate them for you and release them in the west.”

That’s a much more clear-cut statement.

It still isn’t confirmation of anything, but now the if is whether or not Zero no Kiseki and Ao no Kiseki will be brought to newer consoles or not. Then NISA would still have to make the decision to localize them, but if Kondo is confident they will, those discussions must have gone well.

What do you think? Is there hope for the Crossbell arc to come west?

Jan 182019
 

The western release of The Legend of Heroes: Trails of Cold Steel III has been confirmed for fall 2019.

It’s being handled by NIS America, which fans didn’t react well to (partly because of all the issues with Ys VIII’s localization).

However, according to RPG Site, NIS America has brought in people who worked on the previous Trails localizations to handle this, which is good news.

There are also reports that NIS America is in discussions with Falcom about the Crossbell arc (the two games between Trails in the Sky and Trails of Cold Steel).

Now, I haven’t actually watched the Trails of Cold Steel III trailer yet because I’m not sure if it will spoil anything for the previous games. I understand discussions of Trails of Cold Steel IV are a spoiler minefield.

Here is the trailer, though, for those of you who want to watch.

New information should be coming soon as well. So far, Trails of Cold Steel III has only been announced for the PS4.

Speaking of Trails, we’re coming up on a year since I finished Trails in the Sky. Maybe it’s about time I started Trails in the Sky SC.

Are you looking forward to Trails of Cold Steel III? How do you feel about NIS America handling it?

Feb 192018
 

When I heard about The Legend of Heroes: Trails in the Sky, it sounded like a perfect game for me. A story-driven turn-based JRPG? Sign me up.

(The Steam port also references Ace Attorney in one of its achievements, which might be why I originally saw it.)

I played it on Steam, but you can also get it for the PSP.

Trails in the Sky follows two new junior bracers (sort of an international peacekeeping organization), Estelle and her adopted brother Joshua, on a journey across the kingdom to prove themselves worthy of becoming full-fledged bracers and also search for clues about why their father disappeared.

It has a slow-paced story, but I didn’t mind that.

Actually, I liked how the stakes felt lower early on in the game, especially because it felt oddly like a detective story at times. We were the bracers investigating crimes and mysterious events, while the larger plot slowly built.

I’ve heard that Falcom (who also developed Gurumin, which I liked a lot, and the Ys series) originally intended it to be one game, but when it became too large, they split it into Trails in the Sky and Trails in the Sky Second Chapter.

That must have contributed to the slow pace at least somewhat, so I’ll be interested to see if the pacing feels the same in Second Chapter or not.

Click for Trails in the Sky implied spoiler
I also can’t wait to play SC because of that cliffhanger! With how Trails ended, I really want to know what’s going to happen next.

There is also a twist that surprised me so much, that alone made me love Trails in the Sky a lot more.

But while the story is slow-paced, don’t take that to mean there isn’t a lot of it. Not only is it a story-driven game, but there is more NPC dialogue here than I’ve seen in anything else. After nearly every plot event, the NPCs gain new dialogue, and talking to everyone helps both with worldbuilding and seeing how their lives change.

In general, it makes the world feel like a very “real” place outside of events that directly relate to the main plot. There are also cute little touches, like text whenever you examine a treasure chest you already opened.

The characters were enjoyable, and there’s a nice contrast between Estelle’s hotheaded preference to whack things into submission and Joshua’s calm assessment of most situations.

(My favorite, though, has to be Olivier. That character type and attempts at humor often annoy me, but Olivier was handled in such a way that I loved him and nearly laughed out loud at some of his scenes.)

There’s no world map here, but instead you travel between interconnected regions. You’re restricted to the region you’re currently in, but you can always backtrack to places within that region – and you’ll want to, because Trails in the Sky had ridiculously short windows for certain side quests and collectibles. If you want to do everything, your best bet is to backtrack everywhere at every possible opportunity.

Combat lets move around on a grid in battles like in a tactical RPG, but it generally feels like a traditional turn-based RPG. In addition to regular attacks, you gain special skills by equipping “quartz,” and also have character-specific abilities, including special S-Crafts that let you interrupt the turn order.

The quartz system feels complicated at first, but it’s actually not bad once you get used to it. I also found the default mouse & keyboard controls to be bad, so I played with a controller.

Overall, Trails in the Sky is a solid turn-based JRPG with plenty of side content, tons of dialogue, and a slow-paced but enjoyable story that will leave you anxious to play its sequel.