Operation Backlog Completion 2025
Nov 152021
 

We’ve got one last review that came too close to October to be written after I finished the game, this time for the otome visual novel Norn9: Var Commons.

I picked up Norn9 for one simple reason. The main theme was composed by Nobuo Uematsu.

I know, that’s not a good way to decide on a game purchase, but that’s how I ended up with a copy of Norn9, and this year I finally decided to play it.

Unlike the previous otome games we’ve discussed, Norn9 has multiple protagonists. In fact, you initially play as an elementary school boy, who is going through his normal life when he suddenly finds himself seemingly in the past, and then is picked up by a futuristic flying ship.

You’re introduced to this ship and the people on board through his eyes before you get a choice of which character to follow next, one of three young women who are the actual protagonists.

Each protagonist in turn has three love interests, so while nine love interests feels like a lot, it works well being split across three heroines.

These characters all have psychic powers of one kind or another, and they’re on a mission for an entity known as The World, on their way to receive orders about how they’ll use their powers to maintain world peace. This is a pretty intriguing setup, which makes it all the more disappointing that the plot just sort of fizzles out.

Most of Norn9 does not deal with the main plot at all. The end of each route returns to the overarching story to wrap things up, some more than others, but it often felt rushed to me, like it didn’t want to dwell on the plot too long.

And the epilogue, meant to clear things up, left me feeling even more confused on some points.

So let’s talk about the romances. Like I said, there are three protagonists and nine different love interests. The heroines all have distinct personalities, which was nice, and there was decent variety among the love interests. Some were more memorable than others (okay, I admit, it’s been just over a month and I’ve already forgotten a good number of them) and the actual character writing was generally solid.

Norn9 had a lot of funny moments and romantic moments that made me enjoy playing it, but everything about the story just left me feeling like it was incomplete.

Now, there’s a fandisc/sequel that supposedly fixes a lot of these plot issues and tells a good story. Unfortunately, it was never translated. Here’s hoping that one of these days they decide to give Norn9 another shot and translate the fandisc here as well! I didn’t have the best time with Norn9: Var Commons, but I enjoyed it enough that I’d pick up the fandisc if it ever comes out.

Nov 122021
 

When I played and reviewed the visual novel Chaos;Head this October, I mentioned how unfortunate it is that there is no completed fan translation for the updated re-release, Chaos;Head Noah.

Well, maybe we shouldn’t rule out the possibility of an official translation just yet.

In an interview with Dengeki, translated here by Gematsu, Makoto Asada from MAGES. spoke about three things.

Anonymous;Code has been delayed to 2022, Mystereet is being ported while its sequel is put on hold indefinitely, and Chaos;Head Noah will be bundled together with Chaos;Child in a new release set for February 2022.

That last one definitely caught my attention.

Since Chaos;Head Noah isn’t available on modern systems, they decided a package containing it and its sequel would be the best way to make it available to more players.

Of course, this is just for Japan. There’s no reason to believe this means they’ll finally translate Chaos;Head. However, if you had asked me a week ago, I would have said chances of Chaos;Head Noah being localized were next to nothing, because they wouldn’t devote resources to translating a game available on nothing more modern than a Vita, even though the creator said in 2018 it was possible.

But now, with a new release coming for modern platforms? This is the best chance we have of getting Chaos;Head Noah in English. Do you think it will happen?

Nov 102021
 

You know what name we haven’t said much around here lately? Yo-kai Watch.

This is partly because I still haven’t played Yo-kai Watch 2 or 3, but also because there’s still no sign of Yo-kai Watch 4 localization, the Switch port of the first game was never localized, and the big anniversary news turned out to just be a mobile port.

But there’s still hope for the series here after all!

Sometime after Yo-kai Watch 4, in 2020, Level-5 released a spin-off called Yo-kai Watch Jam: Yo-kai Academy Y – Waiwai Gakuen Seikatsu, based on their Yo-kai Academy Y anime and follows a student investigating mysteries at the academy.

It seemed unlikely that they’d localized Yo-kai Academy Y ahead of Yo-kai Watch 4, but Level-5 apparently referred to Yo-kai Academy Y by the localized title of Y School Heroes: Bustlin’ School Life during its TGS 2020 presentation, although I wasn’t able to find a video of the presentation itself. That’s beside the point, though, because now we have even more cause for hope.

The other day, fans noticed a new trademark registered by Level-5 for “Y School Heroes” in the west.

Level-5 hasn’t localized anything in a long time, and there were reports of its North American branch being shut down, so a sudden Yo-kai Watch trademark in the west is quite a surprise. Of course, a trademark doesn’t always lead to an announcement (I’m still waiting on Baten Kaitos news), but it’s a good sign. Here’s hoping we’ll not only get Y School Heroes, but eventually Yo-kai Watch 4 as well!

Do you think this trademark news means anything?