Operation Backlog Completion 2026
Jan 292025
 

Today we’re going to talk about something new – a demo for an upcoming indie otome game.

I recently had a chance to play the demo for Saintess of the Golden Bow, after the developer provided me with a Steam code to preview it.

Saintess of the Golden Bow follows a young woman named Celine who gets hit by a truck and wakes up in a fantasy world she recognizes as the setting of one of her favorite web novels, with her taking the place of Celeste, a minor character who was supposed to die early on.

Yes, it’s a standard isekai premise through and through, and Celine’s knowledge of the original story means she has plenty of questions about how her survival will change things.

Celine is chosen to be the Saintess who must fight the Demon Queen, in place of her devoted knight Levi who was chosen as the Saint in the original story. The demo is fairly short, but long enough to provide a look at the world, basic plot premise, and a decent introduction to each love interest. The final game is supposed to be 30 hours long, with three romance routes and a fourth planned as DLC.

None of the love interests completely grabbed my attention at this point, but a couple did enough to intrigue me.

The art is quite nice, and it especially stood out to me that there were a fair number of CGs even in this short demo. I don’t know if the quantity of CGs will stay that way for the whole visual novel, but it would be nice to see.

CG scenes also have voice acting, which felt a little jarring to me. I’d just as soon have the whole thing be unvoiced rather than have voices just for CGs. That’s just me, however. Other players might feel differently and appreciate the partial voice acting.

My only real criticism is that part of the premise left me with an odd feeling. You see, the web novel Celine was a fan of was a BL story. The three love interests were the hero and his love interests originally, and her survival has changed that. That… does set up three convenient love interests, and the story acknowledges the fact that her role breaks up the original relationships, but something about it just feels odd and makes me wish the premise had taken a different direction.

But overall, I’m intrigued enough by the world and characters of Saintess of the Golden Bow to see where it goes from here. A public demo will be available during Steam Next Fest on February 23, so you’ll be able to check it out for yourself if the concept interests you.

Jan 132025
 

Back in July, Idea Factory announced two new otome localizations for 2025 – Battlefield Waltz and Temirana: The Lucky Princess and the Tragic Knights.

Neither had a release window beyond the year, but now Temirana has been delayed to 2026.

That’s a surprisingly long delay, with no reason given.

Now, this has led to several people questioning if it could be a censorship issue. If that feels like an odd conclusion to jump to for an otome game like this, it’s because Idea Factory’s other games have had some trouble with Nintendo’s guidelines lately. The Hyperdimension Neptunia Re;Birth trilogy for the Switch and Death end re;Quest: Code Z both had their western Switch versions cancelled due to seemingly changed content guidelines from Nintendo, and a few other companies have also reported this shift in Nintendo’s policies. So I can understand the concern when Idea Factory delays another Switch game.

Still, it seems highly doubtful that this is the reason behind Temirana’s delay, since it doesn’t look like it would have any content that could cause trouble.

My personal hope is that this delay is because they’ve decided to release another otome game this year first, so they just rearranged the schedule. I hope it’s not that they’ve decided to publish them less frequently. It seems it’s also a fairly long one, so it could just mean they need to take more time for its translation. We shall see.

In the meantime, we’ve still got plenty of otome games to look forward to this year. Even if IFI only releases Battlefield Waltz this year, we’ve also got Genso Manège, Bustafellows 2, DesperaDrops, Mistonia, Uchronia, and several others.

Between that and my backlog, I can’t be too upset over this delay itself. I just hope such a long delay isn’t a negative sign.

Dec 092024
 

It’s that time of year again… the time when showcases start clustering together despite not being part of a shared event.

In addition to the Game Awards on the 12th, there are some indie showcases happening this week as well, and now PQube has announced the first-ever PQube Asia Showcase for December 11.

The showcase will take place at 12 PM PT / 3 PM ET and focus on their 2025 lineup, as well as exclusive announcements.

According to Gematsu, it will include updates on Bustafellows Season 2, Genso Manege, Phantom Breaker: Battle Grounds Ultimate, and Him, the Smile & bloom, along with “no less than five first time announcements.”

I’ve been looking forward to Bustafellows and Genso Manege, and I have a mild interest in Him, the Smile & bloom. Outside of otome games, PQube has also stepped up as the publisher for a lot of niche titles lately, so I’m excited to see what new games they might announce.

(Does my backlog need more announcements? No, but my heart does.)

It’s shaping up to be an exciting week for video game announcements, at least for me. In unrelated news, RGG Studio has announced that there will be “various events” and announcements leading up to the 20th anniversary next December, so I’m excited for that as well.

What events and potential announcements are you looking forward to the most?