Operation Backlog Completion 2026
Jan 142019
 

After playing a few games in the Tales series and becoming a fan, I finally went back to where it all began with the very first Tales game, Tales of Phantasia.

Tales of Phantasia has only been officially translated into English twice: first for the Game Boy Advance in 2006 and then as a disastrous iOS port in 2014 that has since been removed.

Since I prefer to play official releases and heard negative things about the GBA version, I didn’t think I’d get to play Phantasia unless they remade it… until I heard the GBA version’s glorious voice acting, at which point I bought a copy as soon as I stopped laughing.

(I’m not even joking.)

(Un)fortunately, voice acting does not show up often in Tales of Phantasia, mainly limited to battle cries and that beautiful intro. The story follows a young man named Cress who is sent back in time to find a way to defeat the Demon King Dhaos, who was sealed away in the past but now is free again.

Time travel is at the core of the game’s story, although there isn’t much back-and-forth. It’s a simpler story than what I’ve seen in other Tales games, and the GBA version lacks skits, but it’s an enjoyable game with an interesting plot and likable characters.

Click for Tales of Phantasia spoilers
And when I say the story is simpler, I mean they wait until the very end to reveal the big twist in regards to Dhaos’s motivations. The story still has its intricacies, it’s just presented in a more straightforward manner.

I would have preferred to actually hear Dhaos explain his story, though, instead of having the characters recount what he said after the fact.

I also completely missed that Dhaos in the future is different than Dhaos in the present because of them changing the timeline. Okay, maybe it’s not such a simple story after all.

The final party member joined too late to ever really feel a part of things, but I read that she was an NPC in the original version, so it makes sense that her role would be lessened. Aside from her, I thought the cast had a good dynamic.

Now, it’s an old game. At times, it feels old. Combat in particular is strange and slow and pauses entirely for most spells, and there are also little frustrations such as having to equip the Sorcerer’s Ring as an accessory to use it.

Then there’s the translation, which had some dubious moments, the best of which is its infamous “Kangaroo” line (instead of Ragnarok).

But it really has a lot of heart. I’m not entirely sure how to explain it, but as I was exploring the world, discovering side quests and secrets, and watching the characters interact with each other, it made me think about how much I love this genre. Tiny sprites and limited graphics don’t stop Tales of Phantasia from being emotional and sincere. Sometimes I feel like newer JRPGs have lost some of that soul. It’s hard to say what it is, but there is something heartfelt about older JRPGs like this.

I’d love to see a remake of Tales of Phantasia (or an official English release of one of the later versions), preferably keeping its world map and everything else intact.

Overall, I liked Tales of Phantasia a lot. Its age shows and the GBA version might not be the best way to play, but I enjoyed seeing the origin of the Tales series. Have you played Tales of Phantasia?

Sep 102018
 

I was planning to review King’s Quest VI today, but I woke up to such an explosion of video game news, we need to cover that first.

Not too long ago, we heard news that the development team behind the Yakuza series was working on a new IP, and today they announced Project Judge. Not only that, but it’s already been confirmed for localization in 2019.

Project Judge looks a lot like a Yakuza game, except it follows an ex-lawyer who becomes a private detective.

From the story trailer, it looks like it will have an intense main story, and the gameplay trailer also teases the sort of wacky sub-stories found in the Yakuza games. It also features investigations, since you’re playing a detective.

All in all, the two trailers made Project Judge one of my new most-anticipated games. It looks fantastic!

Square Enix also came out with a ton of exciting news today.

First, Final Fantasy Crystal Chronicles is being remastered for the Switch and PS4. I played the original Crystal Chronicles on the GameCube, but I never finished it. I’ve actually been thinking about it lately, so this remaster is great news.

Even more exciting, they released a new Kingdom Hearts 3 trailer that shows the Big Hero 6 world for the first time, along with some tiny story teases.

And this isn’t even the full trailer! Apparently an extended version is coming on September 18.

Finally, Square Enix also showed the first teaser trailer for Project Prelude Rune, which we just discussed recently. While it starts with concept art, it also includes a short glimpse of the game and a character who is presumably the protagonist.

And moving on from Square Enix, Bandai Namco revealed the release date for Tales of Vesperia: Definitive Edition. It will be out on January 11, 2019.

I was hoping for a 2018 release date, but this is fine (although a bit too close to Kingdom Hearts). A special edition will also be available.

There was a lot more news besides this, but these are the highlights that stood out to me. What do you think?


And for some personal JRPG news, don’t forget to support Destiny Chronicles, our action RPG currently on Kickstarter!

Apr 022018
 

I didn’t post on Friday because of the holiday, but now I’m back to discuss the impending shutdown of Tales of the Rays.

Tales of the Rays came out in the West last August, and since it actually looked like a Tales game despite being mobile, I was more interested in it than in most mobile games.

It used a simplified version of the Tales combat system, told a new story despite having characters from across the series, and restricted its gacha system to mainly weapons/equipment.

I didn’t get too far, but I intended to go back to it eventually (especially when I learned Mithos had been added as a playable character in Japan).

Unfortunately, it’s shutting down in the west.

Tales of the Rays will be shut down outside of Japan on May 29. From what I understand, it will finish out the first story arc, but there’s still plenty of story content that will never make it to the west. And since it’s an online game, you won’t be able to play it at all once it ends.

It sounds as though not enough people played it to make it worthwhile. The non-intrusive gacha system might have contributed, too. Whatever the reason is, it’s disappointing news.

Some fans did start a petition to keep Tales of the Rays active, if you want to join one final effort to save it. Aside from that, you have until May 29 to play the Tales of the Rays content we did get.

Did you play Tales of the Rays? How do you feel about the global version being shut down?