Operation Backlog Completion 2026
Nov 272020
 

One series I’d been intending to try for ages is Danganronpa. Murder mysteries, investigations and trials, it sounded like my sort of thing, but I never got around to it.

Well, one of this year’s Celebrating All Things Spooky contest winners chose a game for me to review as his prize, and he picked Danganronpa: Trigger Happy Havoc.

In Danganronpa, you play a boy named Makoto who is selected to attend an elite school, but when he gets there, he finds himself trapped along with his classmates and forced to participate in a deadly game. They’re told that if anyone can successfully kill another student and get away with it, they will be allowed to leave. If not, they have to stay there forever.

Of course, it isn’t long before a student turns up dead.

Similar to games like Ace Attorney, Danganronpa is essentially a cross between a visual novel and an adventure game. There are long stretches of time that are solely story-driven, but at other points you’re set loose to explore and investigate.

Once you’ve gathered all the evidence for a case, the “class trial” begins. Unlike Ace Attorney, these trials involved much more action. Pieces of evidence become “bullets” that you shoot at contradictory statements while the text is on-screen. I’m not crazy about my ability to solve a case being dependent on my shooting skills, but the game gives you enough time that it isn’t too reliant on fast reflexes.

At other points you’ll have to shoot letters to spell out a key word to answer a question, and there are also rhythm game confrontations. Of everything, the rhythm game parts are the ones I liked the least, but I endured them.

(Fortunately, if you lose all of your health and get a game over, you can restart from right ahead of where you failed.)

In between each case, you get a few “free time” sections. These sections let you pick a character to spend time with and learn more about them, which also unlocks optional skills to help you in trials.

I liked the characters, and I enjoyed solving the cases (especially as they got crazier and more convoluted later in the game), but what I really loved the most was the overarching mystery. Why are they trapped at this school? Who is the mastermind behind Monokuma, the robotic bear overseeing the game (who fortunately isn’t as annoying as I feared, considering my general dislike of “cute” mascot characters)? What is really going on?

I loved thinking over every clue and developing theories about the overarching story. Sure, I predicted some things that weren’t revealed until the game was almost over, but it was still fun to watch them finally come to light.

Danganronpa also did a great job of building up an “anyone can die” atmosphere. By the second case, I was already looking at each character anxiously, wondering if one of my favorites would survive through to the next one or not. It made everything feel that much more suspenseful.

Aside from one particularly annoying point in a case that involved a drawn-out debate to prove something that could have been resolved with a single sentence, I had a great time playing Danganronpa. I’m not going to start the next one immediately, but I’m looking forward to playing the sequel when I finally do get there.

Nov 112020
 

The Silver 2425, a collection that includes Suda51’s The Silver Case and its sequel The 25th Ward: The Silver Case, is coming to the Switch next year.

The news made me realize that while you can still read my review of The Silver Case, my 25th Ward review (which I reviewed on another site as a freelancer) is gone. Even the Wayback Machine can’t find it.

So in honor of these games coming to the Switch, I’d like to revive my 25th Ward: The Silver Case review and talk about a weird sequel to a weird game.

The Silver Case is a strange, confusing visual novel with adventure game elements that had me intrigued in the story even when I didn’t know what was going on. The 25th Ward is much the same, and I’d say it’s even weirder.

Sometimes it’s a dark, grim noir mystery, while other times it veers into dark humor. That aspect came through much stronger than in The Silver Case. There are times when The 25th Ward is hilarious, but never in a way that really distracts from its disturbing tone.

The gameplay can be tedious, and just like in its predecessor, it feels unnecessary at times. The story is the major focus.

Set six years after The Silver Case, it follows three different stories this time. These three stories slowly come together, and there are connections back to the original game, too. It can be pretty difficult to follow, and the whole thing is strange and surreal, but once again I found myself invested in the story – not to mention waiting to see what wild and bizarre thing it might do next.

The 25th Ward: The Silver Case is not a game for everyone, but if you enjoyed The Silver Case, you’ll probably enjoy its sequel too.

While the Switch version of The Silver 2425 hasn’t been confirmed for an English release yet, the English website mentions it and Suda51 said during the announcement that he’d like to release it in English. Have you played The Silver Case or The 25th Ward? Are you interested in The Silver 2425? Share your thoughts in the comments!

Oct 312020
 

Happy Halloween!

It’s time for a special Halloween Celebrating All Things Spooky review with a look at Spirit Hunter: Death Mark.

(That link goes to the Switch version, but it’s also available for PC, PS4, and Vita.)

Death Mark puts you in the shoes of a man with amnesia who has a strange mark on his arm… a mark that he learns heralds the bearer’s upcoming death due to being cursed by a spirit. He soon joins forces with other Mark Bearers to track down and defeat the spirits that cursed them.

It is a combination of a visual novel and an adventure game, and in some way it reminds me of Ace Attorney – if Ace Attorney had battles against deadly spirits instead of trials.

In each chapter, you investigate a haunted location with a partner. You usually get to choose your partner from 2 or 3 characters, and different characters have different skills or knowledge that can come in handy. You search locations for clues and items that can help you proceed.

Occasionally you’re placed in a deadly situation where you need to use the knowledge you’ve obtained to choose the correct answers and survive.

Then there are the battles against the spirits, in which you and your partner must use items on each turn. Once again, you’ll need to have paid attention to the clues along the way to know which items to use to survive (and which to use for the best outcome, which involves putting the spirit to rest instead of destroying it).

The story is pretty interesting, and each chapter has its own dark story as you learn about the spirit. Aside from those narrative horror aspects, Death Mark also does a great job with little unsettling touches as you explore, such as having a ghost visible while you pan your flashlight over a certain area yet disappear when you look again.

Navigating between areas was a little odd at times, but overall I found Spirit Hunter: Death Mark to be an enjoyable game and a great way to end this year’s spooky season. So if you enjoy this sort of game, be sure to check out Death Mark!

(I’m not entirely done with spooky games yet for the year, though, because I have Bloodborne in progress.)

I’ll be looking forward to playing the second game in the series at some point as well. That’s it for Celebrating All Things Spooky 2020! You have the rest of today to leave comments for the contest and get my horror novellas on sale, and stay tuned for the upcoming announcement of the contest winners.

Happy Halloween!