Operation Backlog Completion 2025
Nov 082019
 

Around the same time Classic Mode was revealed for the Final Fantasy VII Remake, Square Enix also showed a battle in which Ifrit was summoned.

At the time, they explained the basic details about Final Fantasy VII Remake Summons: each character can equip one Summon Materia, attacks will fill up the Summon Gauge, the Summons will appear on the field and fight alongside you automatically, and you can expend your ATB bar to use its special abilities until the Summon Gauge depletes and the Summons uses its ultimate attack.

Now they’ve tweeted another explanation about Summons, and it looks like there might be a little more to it.

In this explanation, producer Yoshinori Kitase says the equipped Summon Materia “resonates when fighting bosses, or certain powerful enemies, and special conditions are met.” While the Materia is resonating, you can use the Summon command.

Unlike the original description, which made it sound like your Summon Gauge would fill in response to your attacks, this suggests you can only use it under certain circumstances, such as boss fights. Since the Summons fights alongside you, this is probably to make sure there aren’t issues with summoning one in a narrow hallway or something else that could cause issues.

Here’s hoping it won’t be too restrictive.

What do you think about the latest details on Final Fantasy VII Remake’s Summons system? Do you think the “special conditions” required for Summons will feel restrictive or natural? Share your thoughts in the comments.

  4 Responses to “More Details About Summons in the Final Fantasy VII Remake”

  1. Good insight, regarding narrow hallways! It gets a lot different in a world where you fight where you actually are on the overworld field, instead of being brought to a battle screen.

    • It’s funny enough trying to picture how Knights of the Round (a late-game Summons from the original that features thirteen knights) will work in the remake without imagining them being summoned in close quarters.

  2. Meh. Wish they had just left it as it was in the original game. Ifrit is looking pretty cool though.

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