Operation Backlog Completion 2026
Dec 102025
 

Yesterday there was a Wholesome Games live stream to line up with the Game Awards tomorrow, and while there weren’t a huge number of games that interested me, one in particular caught my attention.

When the trailer for CatchMaker started, I thought the graphics were cute and noticed it seemed to be a bug-catching game.

I almost stopped paying attention after that, except suddenly the bugs were on the screen with a salad between them, having a conversation.

Yes, CatchMaker combines bug-catching with matchmaking. After you catch the bugs, you pair them off based on their preferences and try to help them find romance.

I’m often suspicious of quirky romance games, but this combination of genres is so unexpected that I can’t help but be intrigued.

Judging by the Steam page, it looks like there’s some life sim gameplay besides just catching bugs, too. I’m really curious about how this one will turn out!

What are your thoughts on CatchMaker and the other games from the Wholesome Games stream?

Dec 082025
 

In this year’s annual investor report from Capcom, there’s one particular section that got my attention.

After discussing their current core IPs, Resident Evil, Monster Hunter, and Street Fighter, they then went on to name Mega Man, Devil May Cry, and Ace Attorney as three they’d like to turn into core IPs.

They hope to do this “through new releases, remakes, and ports of titles in these series to new hardware.”

Well, as far as Ace Attorney is concerned, we’ve already got all the games on new hardware (except for the crossover with Professor Layton). If they really want to grow the IP, a new game is the option from that list we need the most!

I’ve been optimistic for a while now that a new Ace Attorney announcement is coming soon. This only increases my hopes.

As for the other two series listed, Mega Man 11 came out in 2018, only in a slightly better position than Ace Attorney as far as new releases go, and even though in my mind Devil May Cry 5 came out recently, it was in 2019. Hey, maybe all three will get a new announcement soon!

What do you think about Capcom’s expressed desire to turn these three series into core IPs?

Dec 052025
 

The Sakura Wars series is one that’s interested me for a while, although I still haven’t played any of the games.

Of the originals, which combined tactical RPG and visual novel gameplay, the only one to be localized in English was the fifth game in the series, Sakura Wars: So Long, My Love.

I’d really like to try that one someday, but it’s difficult to find.

The sixth game in the series came out in 2019. It was a soft reboot that switched out the tactical RPG gameplay for action RPG gameplay instead, and it was localized simply as Sakura Wars. I have this one, but I haven’t gotten around to playing it yet.

Now it looks like there could be something new on the horizon for the series. As noticed by fans on Reddit, the Japanese Twitter account for Sakura Wars has seen an unusual amount of activity since September, compared to only sporadic tweets before that.

Could it be a coincidence? Of course. Still, it would be unusual if the series is dead. On top of that, there were rumors last year that a new Sakura Wars was in development.

If Sakura Wars sees a revival again, I’ll finally play the 2019 reboot. Maybe we’ll really get lucky, and they’ll remaster (and translate) the original games!

Do you think there’s Sakura Wars news on the horizon? If so, do you think it will stick with the remake’s style or return to being a tactical RPG?