Operation Backlog Completion 2026
Nov 172023
 

Back when the remaster of Muv-Luv Alternative Total Eclipse was coming out, one point we discussed was how it did not include the prelude story.

Teito Moyu, or Burning of the Imperial Capital, had been included with the original Total Eclipse and was mentioned in the Muv-Luv translation Kickstarter campaign, so its absence had us wondering if/when we’d see it in English.

Well, the time is now!

With the official English title of The Imperial Capital Burns – Muv Luv Alternative Total Eclipse, it’s now available on Steam as a standalone release.

Now, it might have occurred to you that I still haven’t written a review of Total Eclipse despite how excited for it I was. That’s because I started to read it, but found myself sidetracked by other games and never got back to it.

Since The Imperial Capital Burns is a prequel, I’ll probably get it and read it first after all before returning to my playthrough of Total Eclipse. Hopefully that will reignite my enthusiasm for Total Eclipse, as well!

Are you planning to pick up The Imperial Capital Burns?

Nov 152023
 

Back in July, the most exciting announcement to come out of this year’s Limited Run Games showcase was that Shantae Advance was being revived as a new entry in the series.

Originally planned to be the second Shantae game, Shantae Advance was cancelled due to being too ambitious for what the sales of the first game allowed the developers to do.

From what I understand, Risky’s Revenge was written as though the second game had happened, which left some gaps in the story we never got to see.

Now it’s being revived and completed, to be released as a full game called Shantae Advance: Risky Revolution. At the time, WayForward would only confirm a Game Boy Advance release, so some fans worried it might be exclusive. However, it has now been confirmed to be coming to modern platforms as well.

After showing a new trailer in yesterday’s Indie World Showcase, which confirmed a Switch release, WayForward officially announced that Risky Revolution will be released for the Switch, PS4, PS5, and PC after the GBA version.

It has no release date yet, only a 2024 window. (And I tell you, I was holding my breath in anticipation that a February release date might appear, so I’m relieved it’s still unknown. Let’s save some games for the rest of the months.)

From the trailer, it sounds like it has some intriguing gameplay ideas, such as a mechanic where you move elements of the background and foreground and switch between them to solve puzzles. There’s also a new 4-player battle mode. The rest of the gameplay sounds like traditional Shantae.

I’m looking forward to Shantae Advance, and I’m glad to learn it’s coming to other platforms besides the GBA. If I was a longtime fan who had been in the series from the beginning, maybe I’d have gone for it, but as someone who got into Shantae with more recent ports, I’ll be just as happy to pick up a copy for my Switch.

Are you planning to play Shantae Advance: Risky Revolution?

Nov 132023
 

Two years ago, I beat Final Fantasy XIV: Heavensward and found it to be an exciting, enjoyable adventure.

I mentioned at the end of my review that while I’d be taking a break, I was excited to keep playing to see what would happen in the post-Heavensward patches.

But you know what happened at the same time that I finished Heavensward? The Great Ace Attorney Chronicles came out and took over my thoughts forevermore. (NEO: The World Ends With You also came out at the same time, because that was a crazy period of time for great games.) I’d finished Heavensward intentionally to make sure it wasn’t competing with those, but little did I realize the resulting break and Ace Attorney obsession would lead to Final Fantasy XIV once again being relegated to weekly check-ins for the cactpot.

However, the winner of this year’s Celebrating All Things Mysterious contest back in May chose the second Final Fantasy XIV expansion, Stormblood, as the game for me to review, and so I resumed my progress.

The post-Heavensward patches were exciting and wrapped up the Heavensward storyline in a satisfactory way. Then I began Stormblood proper. This time, the story returns its focus to the Garlean Empire, as our characters spearhead a move to free Ala Mhigo from imperial control.

Unfortunately, I didn’t enjoy Stormblood as much as I enjoyed Heavensward, and not just because I prefer Ishgard as a setting.

The biggest reason, which I realized near the end of the expansion, is that it largely focused on a supporting character whom I just didn’t find interesting. Her development throughout the story fell flat for me, which meant it had a lot of moments that were supposed to be epic or emotional that didn’t have much of an impact on me at all. And the second big reason is that the story felt disjointed at times.

Stormblood is supposed to be about the liberation of Ala Mhigo, but the characters eventually conclude that the best way to do that is to free the eastern country of Doma from imperial control first. There is a link there, but the Ala Mhigo and Doma plots felt too separate to me, which gave the overall plot an odd feel.

Now, despite these complaints, the final few parts of the story were actually pretty epic. They made it feel like it was worth going through the rest. I also found a greater appreciation for the villain when I realized there’s some oddball humor to his portrayal.

Click for Stormblood spoilers
For example, partway through the final encounter, Zenos basically tells the player character that he thinks they could be best friends, and if you reject the idea, he says wanting to fight him is just even more proof that you and he are similar. It’s the funniest take on the “we’re not so different” trope, because it comes across like he’s not trying to persuade you of anything, he’s just really happy to find a kindred spirit (even if you don’t see it that way at all).

Anyway, I didn’t enjoy Stormblood nearly as much as Heavensward, but it did have some good moments. I’ve also seen people say it picks up a lot in the post-Stormblood patches.

I do want to highlight one thing that isn’t about Stormblood specifically, but was added with more recent patches to the game – the ability to play through story dungeons with an NPC party. I love this addition. I used to dread dungeons, because the party would always rush through and leave me no time to enjoy the dungeon itself. Now I’m able to enter the dungeon with story-relevant characters, explore it at my own pace, and even get some banter between characters! It’s a wonderful addition that really made that aspect of the game much more enjoyable for me.

I’ll be taking a short break from such devoted Final Fantasy XIV playing to focus on some other games, but I’m looking forward to getting into the patches and eventually reaching the much-praised Shadowbringers.

Now, I noticed while writing this that my Heavensward review began with me mentioning that it had been two years since I beat A Realm Reborn, much like this one began with me pointing out that it had been two years since I beat Heavensward. So… see you in 2025 to discuss Shadowbringers!

Kidding, kidding. I’ll put in my best effort not to let that happen again. In the meantime, if you’ve played Stormblood, how did you feel about it?