Operation Backlog Completion 2026
Nov 072025
 

Idea Factory is teasing a new otome game announcement… and it might be the Birushana fandisc after all this time?!

Two days ago, Idea Factory International tweeted a short video along with the caption “Soon…” and an emoji of a leaf blowing on the wind, as well as otome tags.

It was clear they were teasing an otome game announcement, and the video suggested a Japanese setting, so all of us who have been waiting for the Birushana fandisc to be localized got hopeful again, even knowing there are other games they could be teasing instead.

Today, they followed up with another tweet, this time with a longer message: “Down the path you go, the winds guiding you. See you on 11/12”

Not only does this let us know when we’ll get this announcement (November 12), but it also feels like an even stronger hint toward Birushana. The Birushana fandisc has the subtitle “Ichiju no Kaze,” which involves the wind. The apparent Japanese setting plus the message about the wind feels like a hint toward this being their announcement.

I played Birushana back in 2022 and loved it, and I’ve been waiting for the fandisc ever since. At first I thought they were just waiting to release the Cupid Parasite fandisc first, but the more time has passed without the Birushana fandisc being localized, the more I worried we might not get it after all.

But now it looks like we’ve got a real chance! I’ve got my fingers crossed, but whatever IFI’s announcement is next week, I’ll be excited to find out. What do you think they’re teasing?

Oct 242025
 

While debating about spooky games to play this October, I remembered Homicipher, which I’ve been curious about ever since it came out.

Homicipher is a horror otome game with an unusual twist – you’re lost in a world of monsters, and you can’t understand their language.

You can click words in the dialogue to type in what you think the meaning is, which means one of the game’s goals is to use context clues and other hints to slowly understand the dialogue. It’s actually pretty hard at times, and I finished all the endings with a lot of the words still not deciphered.

Now, when I started playing, I expected it to be exploration-focused like an adventure game, but it wasn’t really. Occasionally you have a few areas you can go between, but usually if you choose a path, you can’t go back.

Sometimes your choices lead to death, sometimes to an abrupt story ending (most of the endings felt a bit too sudden, actually), and sometimes to a more detailed route with its own endings. An ending list and scene select menu make it easy to revisit previous parts of the game to try different options.

I’ve described it as an otome, but I will say the romantic content is pretty light. It’s more based on implications and interpretation than anything else, and I could see platonic interpretations working just as well. There’s no direct romance.

At the same time, it isn’t as much of a visual novel as I expected, either. I suppose that comes with the language deciphering element; you can’t have a complex, text-heavy plot when everything is built around a language where the words encompass general concepts. A back-and-forth conversation where I’d only figured out a few words was interesting, but paragraphs like that might not work so well.

Still, it disappointed me a little that there wasn’t more story. I like my otome games to be heavy on either story or romance, and Homicipher is light on both.

This might sound like I disliked Homicipher, and there were quite a few points where I found myself thinking, “This isn’t clicking, it just doesn’t do it for me.” However, there’s one thing that makes me hesitant to say that, and that’s Mr. Crawling.

Mr. Crawling is the guy you see in the image above. He’s a monster who crawls around and has long black hair covering his face, and the main character runs from him when they first meet.

And he’s adorable.

Oh, he’s so cute. At first I was wary of him since it’s so easy to die in this game, but he really is so sweet that I started to feel more and more attached to him the longer I played.

Click for Homicipher spoilers
That scene where I unintentionally killed him, I felt so much horror and sadness when I saw what had happened. I reloaded so fast to get a different outcome and only later returned to follow that path.

(And I guess he actually survived, but still. In the moment, that scene hurt so much.)

I liked some of the other characters, too, and they had some interesting endings, but he really stood out the most for just being so cute.

And that brings me to my final thoughts on the game: it’s most worth it for its cute moments. It might seem strange to say that about a game with jump scares and blood and body horror and so many different ways to die, but given the lesser focus on plot and romance, I’d say the main reasons to play Homicipher are for the language-deciphering mechanic and for the cute moments with the characters… at least, when they aren’t trying to kill you.

Sep 222025
 

The surprises keep coming.

While it feels in some ways like there’s been a slowdown of otome localizations compared to the last couple of years, that doesn’t stop us from getting some pretty unexpected announcements.

A couple days ago, Konami announced The Prince of Tennis: Sweet School Festival 0-40 and more… and The Prince of Tennis: Doki Doki Survival eternal passion Tie Break Game, remasters of three PlayStation 2 otome games (the second one includes two games), for the Switch, Switch 2, and PC. At the time, it was assumed they would only be available in Japanese.

But today, an English version of the website appeared (along with a Chinese version), and a Konami press release came out listing Japanese, English, and Chinese as the supported languages.

That’s pretty unexpected, and it came out of nowhere. I’m not familiar with the Prince of Tennis games, but I’m all for older otome games being translated.

(Now let’s hope it’ll be a proper translation and not an awkward machine translation. The English website looks like a promising sign.)

These games weren’t even on my radar, but we can add them to the list of unexpected localizations. These games are originally from 2005-2007 respectively, so it just goes to show it’s never too late.

On top of that, we got a release date for Hakuoki SSL ~Sweet School Life~, which Eastasiasoft announced back in April. It will be out on February 12, 2026.

Every now and then we get a sudden rush of otome game news, and this looks like one of those times. Are you interested in the Prince of Tennis games?