Operation Backlog Completion 2025
Dec 222023
 

After watching the Danganronpa 3 anime earlier this year, I was all set to play Danganronpa V3, and the winner of this year’s Celebrating All Things Spooky contest chose the game review prize and picked it.

Like the other two mainline Danganronpa games, Danganronpa V3: Killing Harmony begins with a group of teenagers learning that they’ve been imprisoned and forced into a death game. Kill someone, and a trial will be held. If the killer is found, they’ll be executed, but if they get away with their crime, they’ll be allowed to leave while everyone else is killed instead.

The setting is back to a school this time, although much more grandiose than a normal school.

That applies to the cast, too. My first thought after meeting the main characters of Danganronpa V3 was that these people were eccentric even by Danganronpa standards. However, that didn’t stop me from liking them.

In fact, I’d say this is actually my favorite Danganronpa cast. There were several characters I wanted to learn more about from the start, and despite being so exaggerated and eccentric, they developed in a way that felt believable to me. Maybe that’s why this is also the only Danganronpa game to make me cry, with a particularly hard-hitting case.

V3 follows the same structure as its predecessors. While storytelling is largely presented as a visual novel, it also has point-and-click gameplay elements, as well as some areas with 3D exploration. During the Free Time sections, you can choose a character to hang out with to learn more about them, until the story reaches a new death. Once someone dies, you switch over to investigative gameplay and inspect relevant areas to gather evidence. A trial then begins, in which you must contradict statements and present evidence, all in the form of various mini-games.

In my previous Danganronpa reviews, I’ve made it clear that I’m not the biggest fan of the trial mini-games… but in V3, they’re not actually so bad.

I still don’t like having to aim and shoot evidence at contradictions instead of simply presenting it like in Ace Attorney, and I disliked the new “lie” mechanic that lets you reverse a piece of evidence’s meaning to lie during a testimony (on the other hand, it replaced the “grab a key phrase someone else said and use it as evidence against a different phrase” mechanic from 2 that I hated, so I’ll accept that trade-off), but it has much better versions of Hangman’s Gambit, Rebuttal Showdown, and the rhythm game, I prefer the new Psyche Taxi over 2’s Logic Dive, and the newly-added mini-games are… actually kind of fun.

There’s a place where you can play certain mini-games outside of trials to earn tokens, and I actually did so voluntarily, which is a big change from how much I hated the mini-games in Danganronpa 2.

So in short, V3 has my favorite set of trial mini-games, which made trials feel infinitely better to play.

Now, as far as the story goes, it’s not my favorite. The character interactions are top-notch and really helped elevate the story, but it lacked the tight storytelling of 1 and the thrilling climax of 2. It also added five new mascot characters in the form of the Monokubs, and they’re far more annoying than Monokuma ever was.

However, by the time I reached the final chapter, I was still enjoying it enough to consider it my favorite in the series… and knowing how divisive it is had me worried about just what would happen in the ending.

Then I played the final chapter and understood.

After having a little time to reflect on it, though, I… liked the ending. Some parts of it are brilliant, and the whole concept certainly had me thinking. It seems to me that there are multiple ways to interpret the ending, and the interpretations that get people the most upset aren’t how I took it at all.

Click for major Danganronpa V3 spoilers
The first, of course, is the view that it invalidates the previous games by making them fictional. I don’t really see that. They were always fictional from our perspective, and I don’t think V3 makes them more fictional. Nothing suggests the stories of 1 and 2 were a show with real people playing roles, because there are multiple lines that imply they started out as purely fictional media.

My takeaway was that V3 is set in a separate continuity where the Danganronpa series also exists. Danganronpa got to be so popular in this universe that they decided to do it for real.

Of course, another interpretation is that the mastermind lied about everything and the events of Danganronpa 1 and 2 were real. In that case, it seems their in-universe Danganronpa was based on those events. Either way, it doesn’t invalidate them.

Anyway, the the other main interpretation that makes people upset is the belief that the ending is telling us that we’re bad for enjoying Danganronpa, and I don’t think that’s true either. The in-game audience is enjoying it while real people are dying, seeing them as fictional because their memories have been replaced by invented backstories, which is a world away from enjoying a fully fictional story. While certain aspects of the ending did make me wonder if Kodaka had felt under pressure by fans to make more Danganronpa games (and having the main character shout about ending Danganronpa made me say “So we’re never getting a Danganronpa 4, huh?”), it never felt to me like the game was saying enjoying it was bad.

So I can see why the ending is divisive, because it was a pretty wild twist, but it’s one that I don’t mind.

(I was actually more bothered by case 1’s twist relying on the viewpoint character withholding information from the player, which felt like cheating.)

Actually, considering the story up until then had said that after scraping through for our happy endings in the previous games, the world was destroyed and only 16 people survived… yeah, I’ll take the actual ending instead.

Overall, I came out of Danganronpa V3 thoroughly enjoying my time with it. To me, 1 has the best standalone plot, and 2 has the most exciting endgame, but V3 has my favorite cast, my most appreciated version of the mini-games, and a story that certainly kept me guessing.

Dec 202023
 

Professor Layton vs. Phoenix Wright Ace AttorneyWhat’s this? An actual official Professor Layton vs. Phoenix Wright reference, you say?

With the Apollo Justice: Ace Attorney Trilogy coming out in just over a month, Capcom has been releasing a short trailer for each case in the trilogy, narrated by the characters.

We’re now up to the second case in Spirit of Justice, The Magical Turnabout, and the promo video starts by presenting Trucy’s magic show. In it, they mention the spell “Granwyrm.”

Now unless I’ve forgotten an existing reference, Granwyrm is never actually mentioned in Spirit of Justice. No, that’s a reference to one of the much-overlooked Professor Layton vs. Phoenix Wright: Ace Attorney, in which the spell Granwyrm plays an important role.

Of all the Ace Attorney games, the crossover is the one I least expect to get a remaster. It’s not up to Capcom alone but also Level-5, and even the mainline Professor Layton games haven’t been given the attention Ace Attorney has. Mobile ports of the original trilogy are the only remasters available. Back when the 3DS eShop was open, Professor Layton vs. Phoenix Wright never even went on sale. So despite my growing hopes for an Investigations duology, I really don’t expect to see Professor Layton vs. Phoenix Wright again.

On the other hand, Capcom also acknowledged the crossover with the 20th anniversary artwork, where a handful of characters were included, so that together with this reference shows they at least aren’t trying to ignore it. And since the Professor Layton series is making a return, the crossover’s chances look marginally better now, at least.

I have such mixed feelings about Professor Layton vs. Phoenix Wright. Back when I played it, I said it was “almost perfect,” but my dislike for the ending left me remembering it more negatively.

However, I’ve softened toward it since then. My disappointment with Layton’s Mystery Journey made me realize I much prefer insane storytelling with a plot twist that introduces a thousand plot holes but feels like the writers put their whole heart into it, over the dull low-stakes storytelling that took up most of Layton’s Mystery Journey. I want the next Professor Layton plot to go crazy again, and that gave me new appreciation for Professor Layton vs. Phoenix Wright.

So if it was remastered, I’ve course I’d buy it. I’d love to see it make a return and be easier for new fans to play, since right now the only option is tracking down a physical copy, and prices had skyrocketed even before the 3DS eShop shut down.

Do I think Professor Layton vs. Phoenix Wright: Ace Attorney will be remastered? Not really. Would I like it to happen? Absolutely. Either way, it was still nice to see it be officially referenced!

Dec 182023
 

It’s been 5 years since the Spyro Reignited Trilogy brought the first three Spyro games back, and 15 years since the last new game in the series.

(We are rapidly approaching 20 years since the last Spyro game I played, since I never tried the Legend of Spyro games, and I don’t quite know how to feel about that.)

Despite hopes of a new Spyro game announcement for the 25th anniversary, the anniversary came and went without so much as a tease.

Spyro was added to Crash Team Rumble recently, however, which has led some fans to hope that the new assets could hint at an upcoming new Spyro game.

Now we have another shred of hope to add more fuel to the fire, as Toys for Bob, the developer of the Skylanders games and the Reignited Trilogy, shared a tweet about working with Unreal Engine 5 that has blurred screens in the background of the picture. A blurred screen doesn’t say much, but one of the screens shows enough purple to get fans whispering about Spyro and Skylanders.

Personally, I don’t quite see it yet. It does look like the right shade of purple, but nothing else in that image really screams “Spyro” at me. Nevertheless, it at least seems like they’re hinting at something in development… and I’d love for it to be a new Spyro game.

I know, I know, I should play the Spyro Reignited Trilogy and Crash Bandicoot 4 while waiting. I can’t really talk about anticipation for a new one when I’m still twiddling my thumbs about those.

Anyway, what do you think of the latest potential hints to a new Spyro game? Is Spyro 4 (or whatever they’d end up titling it) in development, or are we merely grasping at straws?